
the brief
turn a courtyard into a game
for its summer of expression campaign, the box plymouth wanted to take its exhibitions outside and give a corridor of a courtyard a purpose of its own.
the first proposal was a blank canvas: a single floor decal on the existing tile grid, like an oversized board game with no winning move.

research
how people move through it
the design began with human centred, social study of the courtyard: the desired paths people take, and the zones where they linger. the trails follow them.

the idea
the paintings become the playground
the concept stayed and the idea evolved: decals cut from paintings in the box’s collection, strung into trails across the paving that spell play, draw, move and explore.



the result
a floor game for all ages
the paintings left the galleries and now run across the courtyard as a play-your-way floor game for all ages.





